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have passed since the August 21st, 2000.

  

Since you'll be spending a lot of time underwater, your Switch Hook will probably be your best choice, especially against the Biri. Use your Sword for any Like-Likes or Sand Crabs. Swim up to the next room. Kill the Like-Like and Sand Crabs to make a Chest appear. Open it for the Compass.

Swim back down, then swim left. There are 4 Diamonds in this room. Swim across the pits and move the upper-left Diamond so that it is above the lower-left statue. Next, move the lower-middle Diamond so that it's below the upper-left statue.

A Key will drop down. Head up one screen. Go to the yellow water and surface. Head left one room. Open the Chest for the Dungeon Map.

Head up one room. The Lamps in this room will shoot Fireballs at you. Avoid them and head up again. If you haven't noticed, you can use the Switch Hook with the Hiploops (Iron Masks) to get rid of their masks easily. Exit up. Beware the Pincer lurking in the water and exit right. One is going to call this room the room A. Hurry past the Spinning Blades and unlock the block.

Head up the stairs. Head down one room. Walk down and to the left, then exit up. Exit up once again. This is it- the Switch Room. You'll be coming back here a lot, changing the water levels repeatedly. Step on the "Red" Switch. Backtrack to the room A. Head down one room. Fall down the pit on the right side of the room. Use the Switch Hook on the Pot on the left.

When on the platform, use the Switch Hook on the Pots to the left to reach the Chest with a Ring. Exit down. Push the lower-middle block and open the Chest for a Key. Exit right. Place a Cane of Somaria Block on the Switch, then exit right. Jump into the water, go up the steps, and go up the staircase. One is going to call this room the room B. Exit up. Head up and wind to the right.

Be careful of the Anti-Faeries and exit up. I hope you've got your Boomerang. Use it against the Sparks to receive some Fairies. Use the Switch Hook on the Pots and exit left. Use the Switch Hook on the Diamonds until you reach the staircase. Head up the stairs. Head up one screen. Unlock the door on the left and go through. Good Ol' Switch Room. Step on the "Blue" Switch. Backtrack to the room B. Now that the water has risen, you can cross the pit. Jump in the water and exit right. Kill the Mini-Moldorms to make a Chest appear.

Open it for a Key. Exit left. Then head up one room and left one room. Dive down in the water. Open the Chest for a Gasha Seed, then go down the stairs. Swim down and kill the Cheep-Sheeps. Climb up the ladders and drop down to the right. Exit right. Time to face the Fat Angler.

Equip your Roc's Feather and Seed Shooter. As the Angler hops about, shoot the flashing part to deflate him. Next, switch to your Sword and slash him while he's down. It'l also possible to hit him with the Sword w/o deflating him, but it's not recommended. 10 Hits with the Sword is all it takes. If you don't deflate him first, it'll take about 15-16 hits with the Sword.

When he's dead, climb up the ladder on the right. Unlock the block and open the Chest for your new Long Hook.

Not only does it have more range, but it's also faster ! Try it out on the Diamond below, then exit down. Exit left (the lower-left exit). Swim left one screen then up one screen. Go down the staircase. Swim down and then left one screen. On the next screen, swim up a bit and head back right. Swim right, climb up the ladder, and head back left.

Use the Switch Hook on the Pot, then jump to the left. Go into the water and swim up. Kill the Rope and Biri. To kill the Gopongo Flower (which was in Link's Awakening), use the Switch Hook. Once all the enemies are gone, collect the Key and exit down. Surface at the yellow tiles. Head up twice and right once. Next, head up the staircase. Head up, the Switch Room, and step once again on the "Red" Switch. Return to the room A.

Read down one screen. Jump down the pit on the right. Head down two rooms. Place a Cane of Somaria Block on the right switch. Next, use the Switch Hook on the Diamond (make sure you're on the left side of the Diamond). Use the Switch Hook on the Pot to get out, then use the Switch Hook on the Diamond until it's on the other Switch. Open the Chest that appears for another Key.

Head right once then up once. Use the Switch Hook to get the Diamond on the switch, then exit right. Go up the staircase. Head up twice and left once. Use the Switch Hook on the Diamond and go up the staircase. Exit up. Exit left. Step on the "Blue" Switch, then exit back right. Use the Switch Hook on the Diamonds on the upper-right of the room. Exit up. Head left and unlock the block. Exit left.

Exit down. Switch Room again, yay ! Step on the "Blue" Switch. Head right and down. Head down. Use the Switch Hook on the Diamonds until you get to the Chest. Open it for a Key. Head up and go down the stairs. Swim right one screen, down three, left three, up one, and left once more. Use the Switch Hook on the Diamond and open the Chest for a Key. Backtrack to the room A. Go up the stairs.

Head up twice, then left twice. Unlock the door and head right. Open the Chest for a Gasha Seed, then unlock the door on the right. Unlock the door and head right. Open the chest for the Boss Key.

Use the Switch Hook on the Diamond, then head back to the first room of the floor. Head down the stairs. Swim to the right. Dive down the pit. Swim left and surface at the blue tiles. Swim up the steps, then head right one screen, down two screens, and left once. Open the Boss Door. Face Plasmarine.

Wow. I can't believe how unbelievably easy this guy is. Equip your Switch Hook. Allow him to charge at you, then get out of the way. If it's Red and releases a red energy ball, use the Switch Hook on him to turn him blue. Do this so the red energy ball hits him. Do the same thing if he launces a blue energy ball when he's blue. Be careful, sometimes he charges himself with electricity, so don't use the Switch Hook then. 7 tastes of his own medicine will fry him.

Once he's cooked himself, exit left. Collect the Rolling Sea.

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